Introduction – No Cody again, explain why we are recording twice without Cody. Introduce special guest, Zac.
Topics of discussion – Zac’s interest in RPGs. What games, favorite characters, etc. Why he got into RPGs. Talk about Belryr, Zac’s character in our current campaign. Belryr is a female Kobold bard.
Baldur’s Gate –
Baldur’s Gate, also called simply the Gate, was a metropolis and city-state on the Sword Coast and Western Heartlands border, on the north bank of the River Chionthar about 20 miles (32 km) east from its mouth on the Sea of Swords. It was located to the south of the great city-state of Waterdeep and to the north of the country of
This wealthy port metropolis, whose population, according to many accounts, exceeded that of Waterdeep, was an important merchant city on the Sword Coast. Its strong watch and the presence of the powerful Flaming Fists mercenary company kept the city generally peaceful and safe.
In ancient times, the seafaring human hero Balduran returned from Anchorome with great wealth. Balduran used this wealth to build a wall at the end of the Chionthar river. Balduran later vanished, never to return. After Balduran vanished, local farmers took control of the wall and begin to tax sailors arriving. The sailors overthrew the ruthless farmers and the four eldest took control, calling themselves “dukes.”[
Eventually, the city came to be called Baldur’s Gate and was led by the Council of Four, the Four Grand Dukes of the City. The inner portions of the city were divided into Bloomridge, where the wealthy lived, and the Twin Songs, the homes of the sailors and the clerics. The city became the most powerful force in the Western Heartlands and joined the Lords’ Alliance. The city was only recorded to have been called upon by the Alliance once, in 1235 DR, when the Black Horde attempted to invade. They sent their top military general, Eldrith, to drive them off. While she experienced victory at first, she would eventually betray Baldur’s Gate and be killed (but later resurrected) in the Marsh of Chelimberby Baldurian forces.[
The Flaming Fists began operating in Baldur’s Gate in the early 14th century DR. Midway through the century, in 1356 DR, the adventurers Drizzt Do’Urden and Wulfgar came to the city seeking their friend Regis. Then, in 1368 DR, the Bhaalspawn Sarevok Anchev orchestrated a major conspiracy to send the city to war with Amn. The plan failed and within two years all Bhaalspawn were killed due to the actions of Baldurian Abdel Adrian.[
A guild of thieves, Xantam’s Guild, moved into Baldur’s Gate early in 1374 DR. Three adventurers, Vahn, Kromlech, and Adrianna arrived and defeated the thieves guild. Joined by the Harpers, they discovered the thieves guild to be only part of a larger plan involving Eldrith the Betrayer. After defeating Eldrith, they discovered the plan to have become more complex with the evil alchemist Mordoc SeLanmere getting involved. However, Mordoc too was defeated.
In the year 1384 DR, the Grand Duke Valarken, along with General Ikhal, attempted to usurp the leadership of Baldur’s Gate. The failure of his attack led to the dissolution of the Baldurian police and the Council of Four. In its place, the Flaming Fists and the Baldurian Parliament came to rule.[ In the following year, the Realms suffered the Spellplague, a situation that would double Baldur’s Gate’s area and triple its population.
Baldur’s Gate was able to adapt to the change and experienced relative peace until the year 1437 DR when the
By 1479 DR, Baldur’s Gate was Faerûn’s most powerful and important city, and it was once again stable. At this time, it was no longer bothered by Valarken and Amn. It maintained a positive relationship with the nation of Elturgard and the other regions in the Western Heartlands. However, the expansion proved to turn the city on its heels, threatening to send it into civil war.[
Baldur’s Gate contained a very effective thieves’ guild, as well as a powerful and honest mercantile guild, the Merchant’s League. Additionally, the Knights of the Shield and the Knights of the Unicorn were both active in the city. Various thieves guilds had risen and fallen in Baldur’s Gate, including Xantam’s Guild and the Hands of Glory. Since the fall of both in 1374 DR, new thieves’ guilds arose.[
Baldur’s Gate was once ruled by four grand dukes, the Council of Four. Shortly before the Spellplague, the rulers included Duke Eltan, the then leader of the Flaming Fists; Belt, a powerful warrior and divine spellcaster; Liia Jannath, a mage; and Entar Silvershield, the richest man in Baldur’s Gate at the time, but also a strong warrior in his own right. The Council was also part of the Lords’ Alliance, which included Waterdeep and Silverymoon, among others.
After an attempted coup by former Grand Duke Velarken, Baldur’s Gate’s government underwent a major restructure and the new Baldurian Parliament elected the Dukes. In the 1480’s, it was ruled by Grand Duke Portyr at the behest of the Baldurian Parliament. This changed again however, sometime before 1489 DR, as the Council of Four was reinstated, served by the legislative body known as the Parliament of Peers. Pre-Spellplague (1385 DR)
Post-Spellplague (1480 DR)
During the Tyranny of Dragons (1489 DR – )
© 2018, Patrick Cossel. All rights reserved.