I decided to take a look at a style of deck that I don’t normally play – that being aggro. I am, typically, a combo player. I love playing things like Ad Nauseam or Living End to win games. But, Zane suggested I try this deck out, so I did.
Goblin 8-Whack (budget)
I decided to play the budget version of Goblin 8-whack (found the list on mtggoldfish.com) because I am not an active MTGO player. In fact, this is the first deck I have built on it. Let’s take a look at the deck.
Goblin 8-whack gets its name from the 8 “Whack” effects coming from the four copies of each Reckless Bushwacker and Goblin Bushwacker. Plus, you have the Goblin Chieftain which kinda acts like a Whack effect, too.
Adding to the mix is a ton of 1-drop goblins all of whom have some sort of benefit. The Foundry Street Denizen gets a +1/+0 whenever you cast a creature, Legion Loyalist has Haste plus its battalion ability, Mogg Fanatic can be sacrificed to get that last point of damage in, etc.
The large number of one-drops sets us up to do some massive damage by turn three with lethal following on turn four.
Example: Turn 1: play Foundry Street Denizen. Turn 2: Play Goblin Pile Driver and attack with Foundry Street Denizen for 2 (Op at 18) Turn 3: Cast Lightning Bolt at opponent (15) and follow by Surging Reckless Bushwacker and attack for 12 (Op at 3). Turn 4: Attack with everything for lethal or cast some burn spells to win.
Does it work? Actually, yes, it does.
My first game with the deck was against mono-green stompy. I won the first game by turn four, lost the second game, and won the third game turn four.
Against modern Goblin Charbelcher (this is a thing?!) Won game one turn 5. Lost to the combo the next two games.
Against B/R Vampires I won turn four in the first two games.
While I don’t claim to be an amazing Magic player I can tell you there are some issues with the deck. First, if you don’t draw any of your Whack effects, you might find yourself falling behind quickly against other aggro decks. I could absolutely see a deck like Jund simply taking over the game if you can’t hit them hard and fast.
Further, with only eight burn spells you may find yourself not drawing any. This can be detrimental to your ability to win if your opponent manages to stabilize and gain control of the board.
Despite the problems I listed, this deck is worth playing. The version I am playing cost me 25 tix to build, which is super cheap. If I wanted to make the deck even more aggressive I could bring in a playset of Goblin Guides (which I may try in paper form) and some fetchlands. This, of course, is the non-budget form of the deck.
So if you’re looking for a cheap deck to play in Modern, either on MTGO or in paper give this one a try. It’s well worth it.
Patrick Cossel is the Publisher of The Forge Herald. He is a father, husband, gamer, and Level 1 Magic judge. Professionally he is the Operations Manager of a family-owned newspaper company. He can be reached at firstname.lastname@example.org
© 2016, Patrick Cossel. All rights reserved.