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Game Review: Sushi Go


It was an evening of new games at The Forge Herald gaming center as we were introduced to Sushi Go.

GAMEWRIGHT-249 (1)Sushi Go is a card-drafting game were the players are trying to build the most epic plate of sushi they can as the sushi trays go flying by.

Sushi Go was released in 2013 by Gamewright. It has received several honors including 2012 Golden Geek Best Family Board Game Nominee, 2013 Golden Geek Best Card Game Nominee, 2015 Boardgames Australia Awards Best Australian Games Winner, 2015 Origins Awards Best Card Game Nominee.

As stated above Sushi Go uses the drafting mechanism as well as the card collecting mechanic. The only components to the game are the cards themselves which are illustrated with fun, silly artwork.

Set up
It doesn’t get much simpler than this. First, you shuffle the deck thoroughly, then you deal out a number of cards to each player. That number is based on the number of players in the game. Then the game begins clockwise.

Gameplay
As the game begins the players look at their cards and select the one they would like to add to their burgeoning plate of sushi. Then they pass the remaining cards to their left. All players then reveal their chosen card at the same time. Play continues in this manner until all cards have been selected. If you have played Seven Wonders this mechanic should feel very familiar to you.

Once all cards are chosen you may score the round. The points will be based on the types of sushi you have chosen. Some cards have a point value at the bottom of their card while others require you to get a certain amount before they count towards your point total.

Once you have completed three rounds of drafting the game is over and the final points are totaled. The player with the highest point total wins.

The fun comes into the strategy of how you draft your cards. I often found myself losing points because I failed to draft any pudding. I also found myself with a nice bump in points as I almost always worked towards drafting three pieces of sashimi which scores 10 points. My opponents caught on to what I was doing and started drafting sashimi, too, which of course made it harder to get.

Conclusion
This game is a blast and very quick to play. It is also extremely easy to learn – we pretty much had the rules down after the first couple of cards drafted. With its compact size and lack of many components, Sushi Go is an excellent travel game. The game is recommended for 2-5 players and can be played in about 15 minutes. We ended up playing it four times. Add to this its low cost (about 15 bucks) this game would make an excellent addition to any board game collection. We highly recommend it.

© 2016, Patrick Cossel. All rights reserved.

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About Patrick Cossel,

I am a journalist and gaming enthusiast.

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